World · Lombardy

The Crespi Register

Every house has its number. Every number hides a story.

IRYour guide: The Register Clerk
Play this worldor enter with the codeCRESPI
4hours
22quests
8stamps
3prizes
Where it is played
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The Crespi Registeron foot · 22 quests
OpenHiddenUnlocks

“Good morning. I am the Register Clerk, and for a very long time I have noted everything: timetables, houses, tombs, turbines. Nobody wrote down my name, and that is fine.”The Register Clerk

The walk

One walk, at your own pace

On foot
22
stops

On foot in the village; Trezzo a few minutes on foot, Imbersago by car or bike

5 with a photo3 hidden2 unlocked by completing others
A taste

Taste four stops

What the narrator asks you. The answer, and the true fact behind it, is for you to find on the spot.

Stop 01

The First Page

On the spotQuestion

The Register opens here, in the old school where the workers' children learned to read numbers. Before leafing through the village, I write you on the list. I keep the accounts, you do the walk.

Stop 08

The Castle You Cannot Visit

On the spotPhotoQuestion

Turrets, battlements and a fairy-tale air. The family watched the factory from here, as one watches a clock. The Register has never had permission to go in.

Stop 14

Crossing the Adda

On the spotPhotoQuestion

To reach the village from the Concesa side you still cross a narrow bridge over the water. The Register calls it the slow gate: nobody arrives in a hurry.

Stop 20

The Twin Power Station

On the spotQuestion

The Register is full of signatures of the same architect. In Trezzo, another cathedral of water stands at the foot of the castle, made of the same stone of the Adda.

Stamps and prizes

8 stamps, 3 prizes

PP
The First Page
CR
Red Gate
C5
Little House 55
CV
Smock and Basin
MM
Mausoleum
TA
Adda Turbine
CL
Leonardo's Cable
RC
Complete Register

The prizes

Crespi AccountantKeeper of the VillageBeyond the Village

Ready to go?

A walk of 4 hours, at your own pace. You find the rest on the spot.

Play this world